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Electus Core UI themes

Configure shared UI presets and use the in-game theme editor.

Configure shared themes in electus_core/config/config.lua:

SettingPurpose
Config.DefaultPresetDefault preset. built-in keeps each UI's original theme until a shared preset is selected.
Config.PresetsNamed color and border-radius presets, including electus-dark and electus-light.
Config.ResourcesResources that receive a shared theme and the color variables each resource supports.
Config.EditorEnables the editor, sets its command, and controls the ACE required to publish a global default.

Run /uitheme in game to preview themes, save personal presets, and apply or reset your theme. Players allowed by Config.Editor.adminAce can publish a global default for all players. The configured default ACE is command.

The theme editor changes colors and border radius in integrated UIs. Integration switches such as framework and inventory selection remain in each script's configuration.